Asterisks are gemstones which, when activated, grant the user 20,000 AP in a specific job.
To obtain an Asterisk, you must defeat an Asterisk Bearer. These bosses can be fought in the Wonder Square of the Gold Saucer. To fight one of them, you must obtain a Rat Tail and trade it to the Bahamut Fortune Telling Machine in Wonder Square. This will open up a room to a random Asterisk Bearer which persists after reboots, giving you the opportunity to attempt the fight again at a higher level. You can only earn each Asterisk Bearer's reward once. They are level 100 and can be fought around level 80 if you're prepared, but be warned that a death will result in experience loss unlike matches in the Battle Arena.
Rat Tails can be found in the Deep Dungeon, or bought from Yuffie in the Speed Square of the Gold Saucer. Yuffie will only sell you one Rat Tail per reboot.
Also, please note that these are solo fights, and you will not be able to form a group to defeat them.
- The Mutant and Chocobo asterisks will only appear before players of their respective races. The Chocobo Asterisk can be activated to be granted a seal for any Chocobo Ability that the player does not have yet.
Available Asterisks[]
Job | Boss |
---|---|
Animist | Wil Knights |
Archer | Fran |
Assassin | Hawkeye |
Bard | Edward |
Berserker | Ayla |
Blue Mage | Quistis |
Caller | Yuna |
Chemist | Rikku |
Chocobo | Boko |
Cleric | Minwu |
Dancer | Penelo |
Dark Knight | Cecil |
Dragoon | Kain |
Engineer | Cid |
Geomancer | Mog |
Holy Knight | Cecil |
Knight | Steiner |
Magitek Knight | Terra |
Marksman | Emelia |
Mediator | Daravon |
Monk | Yang |
Mutant | Curtis |
Mystic Knight | Kurasame |
Ninja | Edge |
Oracle | Serah |
Priest | Aeris |
Red Mage | Palom & Porom |
Samurai | Auron |
Soldier | Angeal |
Sorcerer | Edea |
Squire | Ramza |
Swordsman | Crono |
Temple Knight | Beowulf |
Thief | Zidane |
Time Mage | Gaspar |
Trainer | Krile |
Wizard | Vivi |
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